V-Ray
V-Ray is a powerful rendering engine used in video production pipelines for VFX, motion graphics, and animation—supporting CPU and GPU rendering across major 3D apps.
V-Ray by Chaos is a powerful rendering engine built for photorealism and precision. Trusted in high-end VFX, animation, and architectural pipelines, it supports both CPU and GPU rendering and offers extensive control over lighting, materials, and camera behavior. V-Ray integrates deeply with tools like Maya, Houdini, Cinema 4D, and Blender—making it highly adaptable across different creative and production workflows.
What It Does Best
Photoreal Ray Tracing: Produces physically accurate lighting and materials with full control over visual detail.
Flexible Performance: Supports CPU, GPU, or hybrid rendering for speed and scalability.
DCC Integration: Built into 3ds Max, Maya, Houdini, SketchUp, Cinema 4D, Rhino, Blender, and more.
Who It’s For
VFX & Animation Studios: Rendering high-end shots with complex materials and lighting.
Motion Designers: Creating cinematic looks and polished visuals for broadcast or commercials.
Visualizers: Artists and studios producing photoreal imagery for design, film, or virtual environments.
What Makes It Unique
V-Ray stands out for its blend of technical depth and visual flexibility. It supports an extensive range of lighting models, effects (caustics, volumetrics, subsurface scattering), and render passes, with deep support for compositing workflows. It’s also tightly integrated with the Chaos ecosystem, including Cosmos assets and Chaos Cloud rendering.
Before You Start
Licenses available per host app or via Chaos V-Ray Collection (bundled access to all versions).
GPU rendering works with NVIDIA CUDA; CPU rendering is platform-independent.
Supports ACES, OpenColorIO, USD, Alembic, and major render farm plugins.
Final Thoughts
V-Ray is a robust, studio-grade renderer that balances performance and realism—suitable for cinematic production, polished animation, and any workflow demanding high-end, photoreal output.